* HOPCRAFTS' _BLOG

Friday, April 23, 2010

3D Studio Max


Now have started the new module, Virtual Environments. Last week we were taught the basics and made a house/room foundation and then extruded walls from the foundation and cut windows/doors into the walls. I though i would get on very well with 3ds as i have used it before many moons ago. Saying this i didn't pick it up the best. I'm OK following tutorials but when comes to wanting to do something myself, i don't know the best way about it, but i suppose practice makes perfect.

Our second lesson yesterday taught us how to make a walkway, and the use of the symmetry modifier, which is very useful and cuts time tenfold. Also made some snazzy spiral staircases using the array tool. Which is basically a bit of math making a cool feature.


This is what i managed to get for my walkway, i think it looks good and i seeing as i only actually made 1/8 and then used symmetry for the rest.


Above is the render of my walkway.


We also learnt about cloneing an object and then using the 'morpher' modifier to make an object higher or lower. Once i did this i 'bridged' the gap between the two to link them together.


A render of the above.


Finally using an array to make two spiral staircases to link to my walk way.


Final render of this weeks work.

Doing these tutorials i am gradually getting used to the program and i will start doing drawings of my lair, but making sure its not too complex that i won't be able to make it.

Also need to look out on getting 3DS on the mac, would be life so much easier.

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Location: Shottingham, United Kingdom

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